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How to set up a new game and create a new script
file.
These procedures assign keyboard-based game commands to buttons. Note: If multiple Rage
game pads are installed on your computer, only the first one in the chain can use a script file.
- Install the game software if you haven't done this already.
- Find the game's reference card for the keyboard commands, or make
up a list yourself from the game manual.
- Run the ThrustMapper. In the opening screen, select New Game
in the File menu.
- Click in the Game title box at the top of the screen and type in the game's name.
- Enter a path and file name in the File name box at the bottom of the window. If you do not know the path, use the directory tools in the middle of the window to locate the game program. Click once on the program name to select it. Note: The actual game file must be selected (.EXE or .COM files), not a .BAT file.
Click on the Open button when you are finished.
- After adding the game's name to the ThrustMapper's game list, click on the game's name and then select New Script from the File menu. Enter a name for the script in the window that appears and click on the OK button. The main editing screen appears.
- Press a button on the Rage game pad. (Alternatively, click on a button on the graphic of the Rage 3D.) This selects a button for assignment.
- The new file automatically maps Rage buttons to DirectInput game pad inputs. If you wish to use the button as a DirectInput button only (example: the A button being used for punch in the game), you do not need to enter anything else.
- If you would rather have the button handle keyboard-based game commands in place of the default game pad action, click on the Use key sequence radio button and a text cursor will be placed automatically in the Key sequence box. Type a game command as you would in the game (multiple keystrokes are allowed). Keyboard
keys that have no printed form are put in the Key sequence box as
labels (examples: LSFT, AUXHOME).
If you make a mistake, just click on the Clear button and
re-enter the command.
- Click in the Action description box and type the game action assigned to the button. Example: Snap Kick.
- Repeat the button assignment process for all the buttons you wish to use in the game. The D-pad positions are not assignable under the ThrustMapper.
- Save the file. Print the game
action assignments by clicking on the Print button.
- Exit the ThrustMapper, run the game and check out how your controls are working. Set the 2D/3D mode switch on the Rage to get the best game action.
Now, if everything checks out okay, go do some serious gaming!
You don't need to deal
with the ThrustMapper again unless you wish to change something.
Software automatically partners the right script with the right
game when you run the game software.

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